No description
- C++ 94.1%
- Lua 3.9%
- Shell 0.9%
- CMake 0.8%
- C 0.2%
| Filename | Latest commit message | Latest commit date |
|---|---|---|
|
Some checks failed
build-auto / build-auto (Debug, macos-latest) (push) Has been cancelled
build-auto / build-auto (Debug, ubuntu-latest) (push) Has been cancelled
build-auto / build-auto (Debug, windows-latest) (push) Has been cancelled
build-auto / build-auto (RelWithDebInfo, macos-latest) (push) Has been cancelled
build-auto / build-auto (RelWithDebInfo, ubuntu-latest) (push) Has been cancelled
build-auto / build-auto (RelWithDebInfo, windows-latest) (push) Has been cancelled
build / build (Debug, macos-latest, lua, cli) (push) Has been cancelled
build / build (Debug, macos-latest, noscripts, cli) (push) Has been cancelled
build / build (Debug, ubuntu-latest, lua, cli) (push) Has been cancelled
build / build (Debug, ubuntu-latest, noscripts, cli) (push) Has been cancelled
build / build (Debug, windows-latest, lua, cli) (push) Has been cancelled
build / build (Debug, windows-latest, noscripts, cli) (push) Has been cancelled
build / build (RelWithDebInfo, macos-latest, lua, gui) (push) Has been cancelled
build / build (RelWithDebInfo, ubuntu-latest, lua, gui) (push) Has been cancelled
build / build (RelWithDebInfo, windows-latest, lua, gui) (push) Has been cancelled
|
||
| .github | ||
| cmake | ||
| data | ||
| docs | ||
| laf@aee8822156 | ||
| misc | ||
| src | ||
| tests | ||
| third_party | ||
| .clang-format | ||
| .clang-tidy | ||
| .editorconfig | ||
| .git-blame-ignore-revs | ||
| .gitignore | ||
| .gitmodules | ||
| .pre-commit-config.yaml | ||
| AUTHORS.md | ||
| build.cmd | ||
| build.ps1 | ||
| build.sh | ||
| CMakeLists.txt | ||
| CODE_OF_CONDUCT.md | ||
| EULA.txt | ||
| INSTALL.md | ||
| README.md | ||
| SECURITY.md | ||
OpenSprite
Introduction
OpenSprite is a program to create animated sprites. Its main features are:
- Sprites are composed of layers & frames as separated concepts.
- Support for color profiles and different color modes: RGBA, Indexed (palettes up to 256 colors), Grayscale.
- Animation facilities, with real-time preview and onion skinning.
- Export/import animations to/from sprite sheets, GIF files, or sequence of PNG files (and FLC, FLI, JPG, BMP, PCX, TGA).
- Multiple editors support.
- Layer groups for organizing your work, and reference layers for rotoscoping.
- Pixel-art specific tools like Pixel Perfect freehand mode, Shading ink, Custom Brushes, Outlines, Wide Pixels, etc.
- Other special drawing tools like Pressure sensitivity, Symmetry Tool, Stroke and Fill selection, Gradients.
- Tiled mode useful to draw patterns and textures.
- Transform multiple frames/layers at the same time.
- Lua scripting capabilities.
- CLI - Command Line Interface to automatize tasks.
- Quick Reference / Cheat Sheet keyboard shortcuts (customizable keys and mouse wheel).
- Reopen closed files and recover data in case of crash.
- Undo/Redo for every operation and support for non-linear undo.
- More features & tips
Credits
Aseprite was originally created by David Capello and is now being developed and maintained by Igara Studio and contributors.
License
This program source code and official releases/binaries, are distributed under the GPLv3 license.